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Old Apr 23, 2006, 02:34 AM // 02:34   #41
Desert Nomad
 
Join Date: Aug 2005
Profession: Mo/
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Quote:
Originally Posted by Racthoh
Anyone who had to cap Ferocious Strike under the old system is most thankful they made that change.
Or any Warrior stances.
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Old Apr 24, 2006, 05:59 PM // 17:59   #42
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Join Date: Mar 2006
Location: Virginia
Guild: Monty Python Flying Circus
Profession: R/Mo
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ummm im a little confused, i have all but one elite unlocked on my ranger, and all but 2 elites on my secondary, (monk) and i havent broken 900k in xp yet, and i have all of the regular skills unlocked. unless im missing something. are there skills that can only be unlocked by going to priests?

2nd question, isnt it 15kxp per lvl once your over a certian one? i dont remember the quests and exp in pre being worth that much.
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Old Apr 25, 2006, 12:43 AM // 00:43   #43
Frost Gate Guardian
 
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Join Date: Nov 2005
Location: Calgary, Alberta, Canada
Guild: Amidst A Sea Of Darkness[Star]
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Quote:
Originally Posted by kdragonsbane
ummm im a little confused, i have all but one elite unlocked on my ranger, and all but 2 elites on my secondary, (monk) and i havent broken 900k in xp yet, and i have all of the regular skills unlocked. unless im missing something. are there skills that can only be unlocked by going to priests?

2nd question, isnt it 15kxp per lvl once your over a certian one? i dont remember the quests and exp in pre being worth that much.
After ascension, you can do the secondary profession quests in the desert. This allows your secondary to be a dynamic/fluid thing. You can change your secondary as many times as you want after that.
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Old Apr 25, 2006, 07:01 PM // 19:01   #44
Forge Runner
 
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Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
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I guess this is why they added the faction priests as they looked and said the likelihood of getting all skills unlocked from just PvE was slim for all characters types... Certainly the CORE skills were available ... I had most of my skills unlocked for my characters before faction points ever came about however... Now the weapon and run unlocks I had not.

I think I have noticed something, and I have no way to confirm this, but it seems to be the case... Once you unlock an item with faction points, the likelihood of finding those said items (except with skills from quests) is nill. Example...

I unlocked Superior Absorption and Superior Vigor the day faction points came out. To this date I have never seen either in a legitimate drop for me yet, and I have seen plenty of gold armors I should have found one of these once I would think.

Same goes for Wrappings and heads... I was getting Hale Heads for a while. Most with +25 or less... But when I unlocked the +30 hale head with faction, I never saw one again in a drop. Same with wrappings...

Seems once you unlock the best level of a weapon mod with faction you never see it drop again in PvE on anything you pickup and ID.

I tested this theory recently with +Armor Wrappings... I was getting rather regularly +5 armor on my drops once IDed. so I went in and purchased +6 with faction. Now all my drops seem to be +6 and I have not seen a +5 at all... this is very curious to me... If I do a +10 will my +armor drops vanish as the others seem to have?

Last edited by =HT=Ingram; Apr 25, 2006 at 07:05 PM // 19:05..
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